Functions
This is a reference for the functions built in to Quest Viva, grouped by type:
- Functions for attributes
- Functions for variables
- Functions for objects and exits
- Timers and turnscripts
- User interface functions
- List functions
- Scope functions
- Dictionary functions
- String functions
- Clothing functions
- Randomising functions
- General functions
- Gamebook functions
- Core.aslx functions
- Internal Core.aslx functions
- Mathematical functions
See also Hard-coded functions and library functions, which explains the distinction the “hard-coded” badge on these pages refers to.